ou college of arts and sciences Rob Simpson: Hi, I'm Rob Simpson from Blizzard e-Sports Team, and from now on we got the exclusive possiblity to talk to Gary Platner - lead artist environment of World of Warcraft. So, Gary, how come not you start to tell us a bit about yourself and how you got into the game industry? Gary Platner: I just answered a commercial within the newspaper, it absolutely was in 1993. This was the announcement from the company Sega. They then needed a designer, but I just became an increased education in this part, so I decided to write them. Gaming both video and computer is becoming greater than a fad, it's a a part of life. First generation game players have recently become adult and carry their passion to adulthood. Parents and teachers worry about games having side effects on children plus a whole lot may be discussed games ultimately causing violent behavior and addiction. However, all is just not negative about gaming, studies by leading researchers have shown that video and on-line computer games have some of benefits: Here is a quick breakdown of how a game works. You give the very first student five words. For example, allowing him these words: zombies, gun, nightmare, baseball game and frightening. Then the student will likely produce a story about a nightmare, where frightening zombies appeared with a baseball game anf the husband was required to protect himself with a gun. Then the next student continue this nightmare story with a new pair of five words allowing her. The game continues until all the students have told a quick story.